/*
 * This file is part of aion-lightning <aion-lightning.org>.
 * 
 * aion-lightning is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 3 of the License, or
 * (at your option) any later version.
 * 
 * aion-lightning is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 * 
 * You should have received a copy of the GNU General Public License
 * along with aion-lightning.  If not, see <http://www.gnu.org/licenses/>.
 */
package com.aionengine.gameserver.model;

/**
 * @author xTz
 */
public enum TeleportAnimation {

    NO_ANIMATION(0, 0),
    BEAM_ANIMATION(1, 3, 2),
    JUMP_AIMATION(3, 10, 3),
    JUMP_AIMATION_2(4, 10, 12),
    JUMP_AIMATION_3(8, 3, 2);

    private int startAnimation;
    private int endAnimation;
    private int vanishAnimation;

    TeleportAnimation(int startAnimation, int endAnimation) {
        this.startAnimation = startAnimation;
        this.endAnimation = endAnimation;
        this.vanishAnimation = 0;
    }
    
    TeleportAnimation(int startAnimation, int endAnimation, int vanishAnimation){
        this.startAnimation = startAnimation;
        this.endAnimation = endAnimation;
        this.vanishAnimation = vanishAnimation;
    }

    public int getStartAnimationId() {
        return startAnimation;
    }

    public int getEndAnimationId() {
        return endAnimation;
    }
    
    public int getVanishAnimationId(){
        return vanishAnimation;
    }
    
    public boolean isNoVanishAnimation(){
        return this.getVanishAnimationId() == 0;
    }

    public boolean isNoAnimation() {
        return this.getStartAnimationId() == 0;
    }

}